Like San Juan, Race for the Galaxy is another 2-player friendly game that Chris brought back from Chicago. If you've played San Juan, then RFTG is similar, but considerably more complicated. The basics are the same- your goal is to accumulate the most victory points. The game ends either when someone has 12 cards down in front of them (their tableau), or when all of the victory point chips have been claimed. You "pay" for the cards that you place by discarding cards from your hand.Right there, though, the similarities pretty much end. Players still choose which phases they want to play during each turn, however the phases are chosen in secret. This means that more than one player can choose a particular phase and receive the bonus for that phase. There is also much more variety to the types of cards that can be played. There are developments, production worlds, windfall worlds, and just plain worlds, and each card has different strengths and weaknesses. The most productive way to get cards in your hand is to produce goods on your planets, then "trade" them. Figuring out all of the intricacies of each type of card takes a while- this is one of those games where you should just expect to be confused the first few times you play. As a matter of fact, one of my main complaints about this game is that the instructions can be very confusing. They would be better if they included a play-through of several hands, or of each possible phase. Really, the easiest way to learn is to sit down with someone who already knows how to play. There are several pre-constructed hands that can be formed for first-time play, and this does help a bit with forming a strategy.


